Tiles
Tiles is a turn based game where the objective is to get your rival fall into the lava (Red Floor). Developed using Unity.
Procedurally generated terrain
The terrain tiles are generated within a certain area in the map so the at the beginning of the game the 2 spawned players will land on 2 opposing sides. The tiles are completely destructible and are subject to different amounts of damage depending on the projectile that collides with them.
2 Types of projectiles were implemented in this project.
Projectile 1 : Explodes on collision with any object.
Projectile 2 : Explodes after a delay
Images on the right exemplify partially the code for the implementation of projectile 2.