Tiles

Tiles is a turn based game where the objective is to get your rival fall into the lava (Red Floor). Developed using Unity.

Procedurally generated terrain

The terrain tiles are generated within a certain area in the map so the at the beginning of the game the 2 spawned players will land on 2 opposing sides. The tiles are completely destructible and are subject to different amounts of damage depending on the projectile that collides with them.

2 Types of projectiles were implemented in this project.

Projectile 1 : Explodes on collision with any object.

Projectile 2 : Explodes after a delay

Images on the right exemplify partially the code for the implementation of projectile 2.

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